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Download simon phoenix demolition man
Download simon phoenix demolition man








download simon phoenix demolition man

The team was scattered but coordinated in Seattle by the ambitious husband and wife team. Some 430 pieces were drawn to frame the scenarios the story-book-like game presents you with. At peak development, 12 people worked on the game, mostly on the art.

download simon phoenix demolition man

Pre-production began in 1996, production a year later and release was originally planned for '98, but slipped to '99. I'm a bit surprised, then, when David Dunham tells me King of Dragon Pass cost, in the late-'90s, half-a-million dollars to make! "Heh, it was quite expensive actually," he almost blushes. Not that he had a particularly springy springboard to launch his game making endeavour from - his computer software company A# employed only two staff: him and his wife. And so David Dunham set about making "a game that had never been done before". He happened to be friends with Glorantha creator Greg Stafford - renowned for his work on role-playing game Pendragon, and also a shaman - and the two of them decided to make a computer game based in that setting. He liked playing tabletop role-playing games in the setting of Glorantha - ring any bells? - and made computer software for a living. Our story starts in 1996, three years after Demolition Man, and in the brain of David Dunham. It's uplifting because he got a second chance, a bit like when Lieutenant John Spartan got a second chance in Demolition Man to catch the villain Simon Phoenix after having been cryogenically frozen in time.

download simon phoenix demolition man

This is the story of King of Dragon Pass, an uplifting tale of a man you probably wouldn't notice who bet big on an obscure game a long time ago - and lost.










Download simon phoenix demolition man